![]() ![]() Chances are, if all you want from Beyond Earth is Alpha Centauri 2 or Civilization VI, then you can probably find a way not to be disappointed. Recycled parts of Alpha Centauri - technologies, unit models, topographic features, and those just-barely-coherent faction leader quotes - are numerous, but are fully integrated into a facade that looks (and plays) a lot like Civilization V. Traits passed down from Alpha Centauri and Civilization V are recognizable throughout Beyond Earth, though it becomes obvious rather quickly that Sid Meier’s latest takes quite a bit more after its earth-bound elder. That’s an impressive pedigree to uphold, and, to its credit, Firaxis Studios has designed a palimpsest of a game that is faithful to its symbolic parents even as it tries, if only somewhat successfully, to establish an identity somewhere outside of their lengthy shadows. Sid Meier’s latest takes quite a bit more after its earth-bound elder ![]()
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